Research context
Fleet Sim is a fleet-planning tool. It borrows familiar abstractions from queueing, inference simulation, heterogeneous serving, and disaggregated prefill/decode research, but it does not reproduce any one research system.
This page helps choose the right level of tool. It deliberately avoids copying paper benchmark numbers into product guidance; performance claims are tied to each paper's workload and evaluation environment.
Where Fleet Sim fits
| Layer | Primary question | Fleet Sim coverage |
|---|---|---|
| Serving engine | How should one replica batch and schedule tokens? | Represented through a calibrated profile, not simulated at kernel fidelity |
| Replica configuration | Which tensor/pipeline parallel and runtime settings should one replica use? | Input assumption; ComputedProfile can explore rough sensitivity |
| Fleet planning | How many pool instances are needed and how should traffic be split? | Primary scope |
| Runtime control | When should a live fleet scale, spill traffic, or reduce load? | Can evaluate static scenarios; does not operate the controller |
| Facility energy | What is the whole-system power and grid impact? | GPU board-power estimate only |
Use a profiler or high-fidelity engine simulator to calibrate a replica, Fleet Sim to compare fleet topologies, and a production load test to accept the result.